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Gaming HackerNews - The Difficulties of Self Publicising - Scirra.com scirra.com

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For startups like us and indie game developers alike, self publicising is one of the more difficult aspects of operating but often is very rewarding when it works. Therefore it was with great disappointment that we recently received this email from a reasonably well known startup incubator: Hey Tom, I'm starting a new group on Facebook for Startup founders/co-founders like us. Continue Reading

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